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		<title>Tcp on nyadgar.com</title>
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			<lastBuildDate>Thu, 13 Jul 2023 17:06:58 +0200</lastBuildDate>
		
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				<title>Best Network Technologies</title>
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				<pubDate>Thu, 13 Jul 2023 17:06:58 +0200</pubDate>
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				<description>&lt;p&gt;Network communication in general is a very wide topic. It can probably fit in a large section of the &lt;em&gt;New York Public Library&lt;/em&gt; (if not already). Fitting even a brief overview of this subject from bottom to top in a single article, might be a bit pretentious. So I won&amp;rsquo;t do it. Instead, I&amp;rsquo;ll be focusing mainly on &lt;strong&gt;software design patterns and technologies&lt;/strong&gt; for communicating over a network.&lt;/p&gt;&#xA;&lt;h2 id=&#34;lets-unravel-the-mystery&#34;&gt;Let&amp;rsquo;s unravel the mystery&lt;/h2&gt;&#xA;&lt;p&gt;We will start our journey with &lt;a href=&#34;https://en.wikipedia.org/wiki/Internet_protocol_suite&#34;&gt;TCP/IP&lt;/a&gt;. Unless your program directly communicates using electromagnetic waves, there&amp;rsquo;s a good chance that your program will communicate with the world, using TCP/IP. I know you&amp;rsquo;ve heard this term before, but what is it?&lt;/p&gt;</description>
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